SimCity - Super Nintendo (SNES)
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Release year: 1991 | Players: 1 player | Developed by Maxis

Puzzle SimCity (SNES) – Free and unblocked game (NO ROM) to play online

SimCity isn’t the kind of game anyone would expect to see on a console. Well, that didn’t stop Nintendo from licensing Maxis’ masterpiece and releasing it for the Super NES. Did they manage to create something worthwhile?

Looking at some screen captures of this title, you’ll most likely be underwhelmed. The buildings look entirely flat, and the interface is filled with low-detail icons.

This is understandable however, given that SimCity is among the earlier SNES titles—meaning the console’s full graphical capacity was yet to be tapped into.

SimCity Cover Box

SimCity Cover (SNES)

Still, despite the unimpressive visuals, everything remains clear enough to avoid confusing anyone who plays the game. Most buildings and buttons are marked, and everything’s color coded.

Sound-wise, there isn’t much to say either. You’ll be listening to the same tracks over and over throughout your play. It’s fine during the first hour or two, but it does get tiring eventually.

Despite not having the best visuals and sounds, SimCity offers superb gameplay and replayability. It has two main game modes, namely New City and Scenario.

As you’ve probably guessed, New City is where you’ll have full control over the city’s progress—and to an extent, even its misfortunes. Given the vast possibilities offered by the game, New City never gets old.

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Scenario, on the other hand, is essentially composed of specific challenges where you’ll have to reach certain goals or simply prevent a city from collapsing. Obviously, this is for those who want a bit more challenge.

Regardless of which mode you choose, you’ll have access to interesting bonus structures that unlock by building their prerequisites. Amusement parks and zoos are just examples of these bonuses.

Nintendo managed to capture the original’s charm and their console port is surprisingly good. It’s not as complex as its counterpart for the PC, but that only means that it’s more accessible for those new to the franchise.

The game’s downsides aren’t really due to poor game design, but rather stems from the fact that it was an early Super Nintendo title. Overall, SimCity can still be considered among the finest games for the 16-bit console.

GAMENAME game has been ported to Commodore Amiga, Microsoft Windows, SNES (this version), Mac OS X, Android, iOS, Wii, etc.