Play GoldenEye 007 Online

GoldenEye 007

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Release year: 1997 | Players: multiplayer | Developed by Rare

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Game Review

Grab your three best friends, hook up your dusty old Nintendo 64, and get ready to be hit by a wave of nostalgia. Goldeneye 007 for the Nintendo 64 is the definition of a classic retrogame. The game almost single-handedly popularised first-person shooters on home consoles, while bringing about a local multiplayer revolution that would sweep the industry for the next decade. All of this while being a fun James Bond adaptation filled with action, mystery, and some unforgettable set pieces – just like the movie it was based on! But playing it after all of these years, does the game continue to replicate those same fun memories huddled around a television with friends, or is its formative FPS design a relic of the past?

Goldeneye 007 released in 1997, two years after the movie of the same name. The single-player campaign follows the same story beats as the blockbuster, with everyone’s favourite secret spy going up against a criminal organisation trying to blow up London with a satellite weapon. The levels are fun and varied, managing to strike that perfect balance between being accessible enough that the difficulty never becomes frustrating, but challenging enough that you feel like you have earned every victory.

But of course, the thing that most gamers remember about Goldeneye 007 is its multiplayer. Up to four players can go head-to-head in death matches located in some of gaming’s most iconic maps. Every time you load up a new round, there is a primeval thrill that runs through your bones as you get to work taking down each of your friends. The extensive weapon arsenal allows you to experiment with your play style. You can go in all guns blazing with a fully loaded golden magnum, or you be a bit sneakier by planting land mines all around the level. It’s still a blast to dive into Goldeneye’s multiplayer today and rightfully is what most people remember about this classic.

However, what they may not remember is how awkward the controls can be. To be fair, the developers do a good job working around the Nintendo 64 controller’s limitations, but there is no denying that the controls feel like a product of the time. You move both the character and aim with the one analogue stick, and while there is an option to manually aim, doing so is slow and cumbersome. That isn’t to say that the game is unplayable, only that it takes some adapting to, especially if you play predominantly modern games.

Likewise, the visuals of Goldeneye 007 will hardly amaze by today’s standard. Even when compared to other Nintendo 64 games like Perfect Dark, Goldeneye doesn’t really inspire much wonder with its blocky character models and blurry textures. It’s still easy enough to tell what is going on at all times, which is important for a FPS, but in many ways the visuals of Goldeneye are well and truly stuck back in 1997. The music, however, captures the excitement and energy that we have come to expect from a James Bond soundtrack. The rhythmic guitars, mysterious orchestral instruments, and explosive crescendos all induce the adrenaline within the player and help to create an adventurous atmosphere that permeates through the entire game.

If you haven’t played Goldeneye 007 in a couple of years, then you may be slightly surprised to find that even if it doesn’t quite capture the look and feel of your cherished old memories, it certainly captures the essence of them. Grabbing a group of friends together to go a few rounds of Goldeneye is still a blast, and one that should be experienced by every generation of gamer.


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