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Release year: 1997 | Players: multiplayer | Developed by Rare
GoldenEye 007 (Nintendo 64)
GoldenEye 007 (AKA ゴールデンアイ 007 in Japan) is a 3D First-Person Shooter (FPS) video game developed by Rare and published by Nintendo for the Nintendo 64 console in 1997. The game is based on the 007 movie with the same name. The game includes a split-screen multiplayer mode in which two, three, or four players can compete in different types of deathmatch games. My name is Bond, James Bond.
GoldenEye 007 for the Nintendo 64 (N64) is considered as one of the best FPS of all time. While other cornerstone titles of the genre, such as Doom, Quake, and Half-Life, arguably played a bigger role in the FPS genre, GoldenEye 007’s contribution came mainly from the fact that it was a title that was made for the console.
Other FPS titles at the time pushed the boundaries of what could be done. However, all of these landmark titles were on the PC. GoldenEye 007 is the first FPS that showed what the limited hardware power that consoles had could produce. To date, GoldenEye 007 is still one of the most discussed FPS titles in gaming history. Its influence on the genre and succeeding FPS titles for the console cannot be overstated.
Aside from having excellent core gameplay, GoldenEye 007 excelled in making players feel like an actual spy. Players had to make clever use of covers to avoid detection from cameras. Sneaking and stealth was another core part of gameplay as guards who could hear the player move were alerted to James’ presence.
The game’s minor details, such as being able to shoot off hats or guns off of the hands of enemies, were minor touches that added a feel of great polish in the game’s development.
Despite all the praise, the game still had some minor issues. Frame rate would drop significantly at times when there were so many enemies that shoot at the player. Although bad frame rates were not an issue during that era of gaming, players who play the game now will be hard pressed to say that the low frame rate isn’t a major turn off. Also, the AI can sometimes be a bit silly. It gets to the point where it can be really easy to funnel enemies into room or corridor. Players simply have to keep the aiming reticule at the exact spot and press fire the moment some unlucky enters their crosshairs.
GoldenEye 007 for the N64 may not have aged well as it could have, but it is still, without a doubt, one of the classic games that any gamer should try if they want to go for a retro gaming binge.